Mastiphal, Demon Lord
CR 26 XP: 2,457,600CE Medium outsider (chaotic, cosmic, evil, mazza'im)
Init +12; Senses darkvision 120 ft.; Perception +48
AC 57, touch 35, flat-footed 44 (+22 natural, +12 deflection, +12 Dex)
HP 660 (33d8+396)
Fort +30, Ref +30, Will +30
DR 30/good and cold iron, ; Immune electricity and poison; SR 36; Resist acid 20, cold 20 and fire 20
Speed 60 ft.
Melee 4 short swords +53/+48/+43/+38 melee (1d6 + 20 plus 2 Con /17-20/x2)
Ranged longbow +52/+47/+42/+37 ranged (1d8 + 21 and slaying (DC 27) /x3) and 2 hand crossbows +50 ranged (1d4 + 4 plus poison /19-20/x2)
Special Attacks Favored enemies, spell-like abilities, spells, summon demons
Spell-Like Abilities (CL 25th) Always active – detect magic, see invisibility, true seeing, unholy aura (DC 26); at will – alter self, blasphemy (DC 25), desecrate, detect good, detect law, greater teleport, mount, solid fog; 6/day – charm monster (DC 23), destruction (DC 25), find the path, greater magic weapon, locate creature, shapechange
Str 41, Dex 35, Con 34, Int 27, Wis 35, Cha 32
Base Atk +33; CMB +48; CMD 82
Feats Bane of Enemies, Bounding Assault, Combat Reflexes, Dark Speech, Death of Enemies, Dodge, Endurance, Favored Power Attack, Greater Multiweapon Fighting, Improved Favored Enemy (x2), Mobility, Multiweapon Fighting, Perfect Multiweapon Fighting, Power Attack, Quick Draw, Rapid Blitz, Spring Attack, Trophy Collector
Skills Acrobatics +45, Climb +51, Craft (taxidermy) +44, Diplomacy +29, Intimidate +47, Knowledge (nature, planes) +44, Perception +48, Ride +48, Sense Motive +30, Stealth +48, Survival +48, Swim +51
Languages telepathy 500 ft.
Gear Mastiphal wields 4 +5 keen shorts words of greater wounding. The shorts words are forged from adamantine, cold iron, silver and mithral. He also possesses a +6 mighty composite (+15) longbow of distance taken from a solar. The mighty weapon still creates slaying arrows (Fort DC 27) when drawn. When using this weapon, he often wields a pair of +4 hand crossbows with his lower arms. The bolts are coated in pit fiend venom. (Injury, DC 26, 2d6 Con/death) Does there have to be "official support?" Common sense says that Kain's right.
Environment The Infinite Layers of The Abyss
Organization Unique
Treasure Double standard
Favored Enemies (Ex) Magical Beasts +10, Outsiders (evil) +8, Outsiders (good) +6, Humanoids (elves) +4, Humanoids (gnolls) +4, Giants +4, Monstrous Humanoids +4
Spells (Ex) Mastiphal casts spells as a ranger, but spontaneously, without the need to prepare. Spells per day: 9/9/9/9 Caster level 20th, DC 22 + spell level
Summon Demons (Ex) 3/day, Mastiphal can summon 1d4 molydei, 3d6 glabrezu or 3d10 incubi.
Animal Companion (Ex) Mastiphal’s companion is a fiendish legendary wolf
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