Monday, February 18, 2019

Ghost Paladin

Gerrant of Gilboath
CR 18                                                                                                              XP: 153,600
Male human ghost paladin 10/Justicar of Muir 7
LG Medium undead (augmented humanoid, incorporeal)
Init +7; Senses darkvision 60 ft.; Perception +25
Aura aura of courage (10 ft.), aura of resolve (10 ft.), good
AC 19, touch 19, flat-footed 17 (+3 Dex, +7 deflection)
HP 227 (10d10+7d10+129)
Fort +25, Ref +15, Will +23
Defensive Abilities (vs. ethereal) AC 27, touch 11, flat-footed 26 (+13 armor, +1 Dex +3 natural);divine grace, incorporeal, rejuvenation ; Immune charm, disease, fear, illusions, undead traits; Resist channel resistance +4
Speed fly 30 ft. (perfect)
Melee +2 holy ghost touch sword +24/+19/+14/+9 (1d10+6/19–20) or corrupting touch +20 (18d6, Fort DC 25 half)
Space 5 ft., Reach 5 ft.
Special Attacks channel positive energy (DC 22, 5d6), enemy of evil, mark of justice, scourge of evil, smite evil 4/day (+7 Atk/+10 dmg), sword of courage, telekinesis
Spell-Like Abilities (CL 10th) At will—detect evil 2/day—zone of truth (DC 19)
Spells Prepared (CL 14th)
  4th-Break Enchantment, Neutralize Poison
  3rd-Daylight, Dispel Magic, Magic Circle Against Evil, Remove Blindness/Deafness
  2nd-Eagles Splendor, Owls Wisdom, Remove Paralysis, Resist Energy, Shield Other
  1st-Bless, Bless Water, Cure Light Wounds (x2), Lesser Restoration, Protection from Evil
Str -, Dex 16, Con -, Int 15, Wis 18, Cha 24
Base Atk +17; CMB +17; CMD 37
Feats Blind-Fight, Exotic Weapon Proficiency (Bastard Sword), Improved Bull Rush, Improved Initiative, Mounted Combat, Power Attack, Ride-By Attack, Spirited Charge, Trample, Unseat, Weapon Focus (Bastard Sword)
Skills Diplomacy +20, Fly +6, Handle Animal +18, Heal +17, Knowledge (nobility) +15, Knowledge (religion) +15, Perception +25, Ride +18, Sense Motive +17, Stealth +11
  Racial Modifiers +8 Perception, +8 Stealth
Languages Celestial, Common, Giant
SQ celestial companion (none currently), discern lies 2/day, divine bond (mount—none currently), lay on hands 12/day (5d6), mercy (fatigued, sickened, poisoned), shield of truth, true seeing
Gear +4 full plate armor, amulet of natural armor +3, +2 holy ghost touch bastard sword, silver holy symbol of Muir (25 gp)
Environment  any
Organization solitary
Treasure NPC gear
This spectral, horrifying figure glides silently through the air, passing through solid objects as if they didn't exist.

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