Luficint,
Ahool Rogue
CR 8 XP: 4,800Male ahool unchained rogue 9
N Medium monstrous humanoid (bat)
Init +5; Senses darkvision 60 ft., low-light vision; Perception +16
AC 20, touch 17, flat-footed 15 (+3 armor, +2 deflection, +5 Dex)
HP 58 (9d8+18)
Fort +7, Ref +13, Will +7
Defensive Abilities AC +3 dodge vs. traps; danger sense +3, evasion, improved uncanny dodge; Weaknesses light sensitivity
Speed 20 ft., fly 60 ft. (average)
Melee +3 dagger +14/+9 (1d4+8/19-20) or +2 short sword +13/+8 (1d6+4/19-20)
Ranged mwk composite shortbow +12/+7 (1d6+2/x3)
Special Attacks debilitating injury, sneak attack +5d6
Spell-Like Abilities (CL 12th) (Key to the Fourth Shadow Gate) 3/day—banish shadow (DC 15), shadow step 1/day—shadow conjuration (DC 17), shadowy haven 1/week—open shadow portal
Str 14, Dex 20, Con 14, Int 13, Wis 14, Cha 12
Base Atk +6; CMB +8; CMD 25
Feats Calloused Hands, Death From Above, Echolocation, Flyby Attack, Hover, Weapon Finesse
Skills Acrobatics +19, Appraise +13, Disable Device +23, Escape Artist +17, Fly +19, Knowledge (local) +13, Perception +16, Sleight of Hand +17, Stealth +19
Racial Modifiers +2 Perception in dim light or darkness, +2 Stealth in dim light or darkness
Languages Dunahn, Ahool, Shelzari
SQ Traits aerial observer†, reactionary; finesse training (dagger), ahool traits, rogue talents (black market connections, canny observer, fast stealth, terrain mastery: urban), rogue’s edge (Fly), trapfinding +4
Gear 20 arrows, Key to the Fourth Shadow Gate, potion of gaseous form, dust of disappearance (5 doses), potion of alter self, potion of cure moderate wounds, antitoxin (x2)
Other Gear mwk leather armor, +2 short sword, +3 dagger, mwk composite shortbow (+2), amulet of nondetection, bracers of armor +3, cloak of resistance +2, ring of protection +2, mwk thieves’ tools, courtier’s outfit, rogue’s kit
Source: Onyx Path - Scarred Lands - The Wise & the Wicked (2nd edition)
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