Wednesday, January 23, 2019

fully advanced cornugon

Yerashyu
CR 16 XP: 76800
Male Advanced Horned Devil (Cornugon)
LE Huge outsider (devil, evil, extraplanar, lawful)
Init +11; Senses darkvision 60 ft., see in darkness; Perception +53
Aura fear aura (5 ft., DC 23)
AC 44, touch 20, flat-footed 37 (+7 Dex, +24 natural, -2 size, +5 deflection)
HP 382 (45d10+135); regeneration 5 (good weapons, good spells)
Fort +33, Ref +31, Will +31
DR 10/good and silver; Immune fire, poison; SR 58; Resist acid 10, cold 20 and sonic 20
Speed 20 ft., fly 50 ft. (average)
Melee +4 Huge Unholy Shocking Burst Adamantine Spiked Chain +62/+57/+52/+47 melee (3d6+21+4 plus 1d6 electricity plus 2d6 unholy plus stun/19-20/x2) bite +59 (3d8+11) tail +59 (3d6+11 plus infernal wound) or 2 claws +61 (3d6+18) bite +59 (3d8+11) tail +59 (3d6+11 plus infernal wound)
Space 15 ft., Reach 15 ft.
Special Attacks Fear aura, Infernal wound, Spell-like abilities, Stun, Summon devil
Spell-Like Abilities (CL 45th) At will – dispel chaos (DC 22), dispel good (DC 22), magic circle against good, greater teleport (self plus 50 pounds of objects only), persistant image (DC 22); 3/day – fireball (DC 20), lightning bolt (DC 20). The save DC’s are charisma based.
Str 39, Dex 25, Con 29, Int 16, Wis 20, Cha 24
Base Atk +45; CMB +61; CMD 83
Feats Armor Skin, Blinding Speed, Cleave, Devastating Critical, Flyby Attack, Great Cleave, Hover, Improved Critical (spiked chain), Improved Initiative, Improved Sunder, Iron Will, Multiattack, Overwhelming Critical, Power Attack ((-45/+45)), Weapon Focus (spiked chain), Wingover
Skills Bluff +55, Climb +62, Diplomacy +23, Fly +12, Intimidate +55, Knowledge (planes) +21, Linguistics +57, Perception +53, Sense Motive +53, Stealth +55, Survival +21
Languages Celestial, Common, Draconic, Infernal; telepathy 100 ft.
Environment Nine hells of Baator
Organization Unique
Treasure Yerashyu’s Treasure:
Rod of Metamagic: Empower (32.500 gp)
Major Ring of Cold Resistance (28.000 gp) [Worn]
Major Ring of Sonic Resistance (28.000 gp) [Worn]
Ring of Protection +5, (50.000 gp) [Worn]
+4 Huge Unholy Shocking Burst Adamantine Spiked Chain (131.325 gp)
Bag of Holding type II (5000 gp) [carried]
Hand of the Mage (900 gp) [Worn]
4 blue diamond gems (3.000 gp each)
5 fire opal gems (400 gp each)
6 golden yellow topaz gems (600 gp each)
3 amethys gems (90 gp each)
6 moonstone gems (50 gp each)
7 banded agate gems (10 gp each)
7945 gp
Infernal Wound (Su) The damage Yerashyu deals with his tail attack causes a persistent wound. An injured creature loses 2 additional hit points each round. The wound does not heal naturally and resists healing spells. The continuing hit point loss can be stopped by a DC 41 Heal check, a cure spell, or a heal spell. However, a creatyre attempting to cast a cure spell or a heal spell on a creature damaged by Yerashyu’s tail must succeed on a DC 41 caster level check, or the spells has no effect on the injured character. A successful Heal check automatically stops the continuing hit point loss, as well as restoring hit points. The DC is Con based.
Stun (Su) Whenever Yerashyu hits with a spiked chain attack, the opponent must succeed a DC 46 fortitude save or be stunned for 1d4 rounds. This ability is a function of the horned devil, not the spiked chain. The DC is Str based.
Fear Aura (Su) Yerashyu can radiate a 5’-radius fear aura as a free action. A creature in the area must succeed a DC 39 Will save or be affected as though by a fear spell (caster level 45th). A creature that successfully saves cannot be affected again by the same horned devil’s aura for 24 hours. The DC is Cha based.
Summon Devil (Sp) Once per day Yerashyu can attempt to summon 2d10 lemures or 1d6 bearded devils with a 50% chance of success, 1d6 barbed devils with a 35% chance of success, or a horned devil with a 20% chance of success. This ability is equivalent of a 6th level spell.
Regeneration (Ex) Yerashyu takes normal damage from good-aligned weapons, and from spells or effects with the good descriptor.
Bristling with terrible spines and a crown of deadly horns, this leering winged terror wields a whirling barbed chain.
Among the deadliest of the archdevils' warriors and able commanders of lesser fiends, horned devils spread the rule of Hell wherever they tread. These greater devils are trained, forged, and reforged to be among the most lethal, merciless, and obedient warriors in the multiverse. While rank-and-file horned devils are called cornugons, the greatest of their kind are known as malebranche.  A typical horned devil rises to a hulking 9 feet tall, bears 14-foot-wide wings, and weighs 700 pounds.

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