Jurbarkus, Aerial Lord and High Priest of Pazuzu
CR 11 XP: 12,800Male human cleric of Pazuzu 12
CE Medium humanoid (human)
Init +7; Senses Perception +5
Aura evil
AC 15, touch 15, flat-footed 11 (+1 dodge, +3 Dex)
HP 78 (12d8+24)
Fort +13, Ref +12, Will +16
Resist electricity 20
Speed 30 ft., fly 60 ft. (average)
Melee masterwork staff +9/+4 (1d6-1)
Special Attacks channel negative energy (2/day (DC 17, 6d6), spontaneous casting (infl ict spells)
Spell-Like Abilities (CL 12th) 8/day–lightning arc (1d6+6), touch of chaos 1/day–chaos blade (6 rounds)
Spells Prepared (CL 12nd)
6th-Blade Barrier (DC 23), Chain Lightning (D DC 23), Greater Dispel Magic
5th-Control Winds (D), Flame Strike (DC 22), Slay Living (DC 19), Spell Resistance, True Seeing
4th-Chaos Hammer (D DC 21), Freedom of Movement, Summon Monster IV, Unholy Blight (DC 21)
3rd-Deeper Darkness, Magic Circle Against Law (D), Prayer, Protection from Energy, Searing Light (x2)
2nd-Bears Endurance, Death Knell (DC 17), Hold Person (DC 17), Owls Wisdom, Silence, Wind Wall (D)
1st-Bane, Cause Fear (DC 16), Divine Favor, Doom (DC 16), Entropic Shield, Obscuring Mist, Shield of Faith
0th-Bleed, Detect Magic, Guidance, Stabilize (D domain spells)
Domain: Air, Chaos
Str 8, Dex 16, Con 14, Int 16, Wis 21, Cha 9
Base Atk +9; CMB +8; CMD 22
Feats Dodge, Greater Spell Focus (evocation), Improved Channel, Improved Initiative, Improved Lightning Reflexes, Lightning Reflexes, Spell Focus (evocation)
Skills Heal +20, Knowledge (arcana, planes, religion) +18, Sense Motive +20, Spellcraft +18
Languages Common
Gear ring of djinni summoning (Pasha Kaltofen), ring of evasion, cloak of resistance +3, broach of shielding (35 hp), masterwork staff.
Jurbarkus’ parchment-like skin is splotchy and thin, making it difficult to determine his true age. His balding head displays a spider-web of veins and wrinkles. He supports his bony frame with his staff, which is carved from a vrock’s leg bone.
Half-Fiend Human
CR 9 XP: 6,400Male half-fiend human fighter 8
CE Medium outsider (native)
Init +7; Senses Perception +1
AC 21, touch 13, flat-footed 18 (+7 armor, +1 natural, +3 Dex)
HP 76 (8d10+32)
Fort +10, Ref +5, Will +3
DR 5/magic; Immune poison; SR 20; Resist acid10, cold 10, electricity 10, fire 10
Speed 30 ft., fly 60 ft. (average)
Melee +2 falchion +15/+10 (2d4+9/18-20), bite +8 (1d6+2) or bite +13 (1d6+5), 2 claws +13 (1d4+5)
Special Attacks smite good (+8 damage)
Spell-Like Abilities (CL 8th) 1/day—desecrate, unholy blight (DC 15) 3/day—darkness, poison
Str 20, Dex 16, Con 18, Int 10, Wis 12, Cha 16
Base Atk +8; CMB +13; CMD 26
Feats Cleave, Combat Reflexes, Great Cleave, Greater Weapon Focus, Improved Critical (falchion), Improved Initiative, Power Attack, Weapon Focus (falchion), Weapon Specialization (falchion)
Skills Climb +16, Intimidate +14
Languages common
SQ armor training +2, weapon training (blades)
Gear +2 falchion, +3 chain shirt, gold unholy symbol of Pazuzu (250 gp).
Pasha Kaltofen (Corrupted Djinni Noble)
CR 8 XP: 4,800CG Large outsider (air, extraplanar)
Init +8; Senses darkvision 60 ft.; Perception +15
AC 22, touch 14, flat-footed 18 (+4 Dex, +1 dodge, +5 natural, -1 size, +3 armor)
HP 69 (10d10+14)
Fort +5, Ref +11, Will +9
Immune acid
Speed 20 ft., fly 60 ft. (perfect)
Melee 2 slams +15 (1d8+6) or mwk large falchion +16/+11 (2d6+9/18–20)
Space 10 ft., Reach 10 ft.
Special Attacks air mastery, whirlwind (1/10 minutes, 10-50 ft. tall, 1d8+6 damage, DC 21)
Spell-Like Abilities (CL 9th)
At will-Invisibility (self only), Plane Shift (willing targets to elemental planes, Astral Plane, or Material Plane only)
1/day-Create Food and Water, Create Wine (as create water, but wine instead), Gaseous Form (for up to 1 hour), Major Creation (created vegetable matter is permanent), Persistent Image (DC 17), Wind Walk
Str 23, Dex 19, Con 14, Int 14, Wis 15, Cha 17
Base Atk +10; CMB +17; CMD 32
Feats Combat Casting, Combat Reflexes, Dodge, Improved Initiative, Wind Stance
Skills Appraise +15, Craft (sculpture) +15, Fly +23, Knowledge (planes) +15, Perception +15, Sense Motive +15, Spellcraft +15, Stealth +13
Languages Aquan, Auran, Common, Ignan, Terran; telepathy 100 ft.
Gear masterwork falchion, refl ecting bracers of protection +3
Environment any (Plane of Air)
Organization solitary, pair, company (3-6), or band (7-10)
Treasure standard (masterwork scimitar, other gear)
Air Mastery (Ex) Airborne creatures take a -1 penalty on attack and damage rolls against a djinni. The djinn (singular djinni) are genies from the Plane of Air. They are said to be made of the stuff of clouds, with the strength of the mightiest storms. A djinni is about 10 feet tall and weighs about 1,000 pounds.
This creature stands nearly twice as tall as a human, although its lower torso trails away into a vortex of mist and wind.
Pasha Kaltofen once was an honorable djinni noble on his home plane until he succumbed to Pazuzu’s deceiving whispers. In his desire for purity, Pasha Kaltofen made a pact with the wind demon to become uniquely powerful. In the end, the djinni became a slave to the ring and Pazuzu’s whim. He fi ghts to the death to avoid becoming a slave to another mortal. If Pasha Kaltofen is slain, the ring imprisoning him crumbles to dust, forever losing its power. Any wishes granted by the djinni fade upon the item’s destruction.
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