Elf King of the Dökkálfar
CR 27 XP: 3,276,800LN Medium humanoid (elf)
Init +8; Senses Blindsense 30 ft., see in darkness; Perception +44
AC 38, touch 33, flat-footed 30 (+15 deflection, +5 natural, +8 Dex)
HP 346 (33d6+231); fast healing 5
Fort +26, Ref +27, Will +31
DR 20/cold iron; SR 44; Resist cold 20 and fire 20
Speed 30 ft.
Melee Longsword +35/+30/+25/+20 melee (1d8 + 11 /17-20/x2) or eldritch blast ranged touch +38 (16d6+6)
Special Attacks Eldritch blast, invocations, spell-like abilities
Spell-Like Abilities (CL 28th) Always active – detect magic At will – invisibility, passwall, true seeing
During Combat Invocations: Beguiling influence, darkness, devour magic (+33), eldritch cone (DC 24), eldritch spear, fell flight, path of shadow, stony grasp, Utterdark blast (DC 27), vitriolic blast, wall of gloom (DC 21, no HD limit), word of changing (DC 24). Caster level 28th
Str 23, Dex 26, Con 24, Int 27, Wis 23, Cha 29
Base Atk +24; CMB +30; CMD 63
Feats Combat Reflexes, Flyby Attack, Power Attack
Skills Bluff +15, Climb +42, Craft (gemcutting) +44, Diplomacy +15, Intimidate +15, Knowledge (arcana) +26, Knowledge (dungeoneering) +44, Knowledge (nature) +35, Knowledge (planes) +35, Knowledge (religion) +17, Perception +44, Profession (miner) +24, Spellcraft +44, Stealth +44, Survival +24, Use Magic Device +45
Gear The dark elf king's Shadow Cloak gives a +20 bonus to Hide and Move Silently checks and a +7 resistance bonus on saves. The king uses various “wands” that are round gemstones rather than slender sticks and scrolls that are mystic powder rather than paper. His crown carries the powers of a staff of power. Although it has the usual amount of charges, they can be restored with the mystic powder that the king uses as scrolls. The king also wields an adamantine +5 keen longsword.
Environment Svartalfheim
Organization Unique
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