Tuesday, February 26, 2019

Duke Hackmore

Duke Hackmore
CR 12                                                                                                           XP: 19,200
Male demonic knight The Tome of Horrors Complete 193
CE Medium outsider (chaotic, evil, extraplanar)
Init +1; Senses darkvision 60 ft.; Perception +26
Aura fear (30 ft., DC 18)
AC 32, touch 15, flat-footed 31 (+8 armor, +9 natural, +4 deflection, +1 Dex)
HP 94 (9d10+45)
Fort +11, Ref +4, Will +10
DR 10 cold iron or magic; SR 23
Speed 20 ft.
Melee +1 anarchic longsword +17/+12 (1d8+7/19–20), slam +10 (1d6+3) or 2 slams +15 (1d6+6)
Special Attacks  breath of unlife, create spawn
Spell-Like Abilities (CL 20th) At will—detect magic, see invisibility, wall of ice (DC 18) 2/day—dispel magic 1/day—fireball (DC 17), symbol of pain (DC 19), symbol of fear (DC 20), summon (level 9, 1d4 shadow demons, 1 vrock or marilith, 2 glabrezus or hezrous 50%)
Str 22, Dex 13, Con 20, Int 18, Wis 18, Cha 18
Base Atk +9; CMB +15; CMD 30
Feats Alertness, Blind-Fight, Cleave, Power Attack, Weapon Focus (longsword)
Skills Bluff +16, Climb +12, Diplomacy +16, Intimidate +16, Knowledge (planes) +16, Perception +26, Sense Motive +18, Stealth +71, Survival +16
  Racial Modifiers +8 Perception
Languages Abyssal, Common
Gear masterwork half-plate, +1 anarchic longsword
Environment any (Abyss)
Organization solitary or troupe (demonic knight plus 2–4 shadow demons)
Treasure standard
Breath of Unlife (Su) Once every 1d4 rounds, the demonic knight can exhale a blast of negative energy in a 10-foot cone. Creatures in the area must succeed on a DC 20 Reflex save or take 2d4 points of Strength damage. A creature reduced to Strength 0 by a demonic knight dies. The save DC is Constitution-based.
Create Spawn (Su) Any humanoid slain by a demonic knight’s breath of unlife becomes a shadow demon in 2d4 rounds. Spawn are under the command of the demonic knight that created them and remain enslaved until its death. They do not possess any of the abilities they had in life.
A demonic knight appears as a 6-foot tall humanoid dressed in black iron half-plate armor. Its head is completely hidden beneath a helmet that it never removes. A black iron longsword is slung at its hip. Some demonic knights don capes and other decorations as a badge of station. It is unknown exactly how many demonic knights exist, but they are believed to number no more than nine.
Copyright Notice Author Scott Greene.

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