Sunday, January 27, 2019

Demon, Paigoel

Demon, Paigoel
CR 13 XP: 25,600
CE Large outsider (chaotic, demon, evil, extraplanar)
Init +1; Senses all-around vision, darkvision 60 ft., true seeing, telepathy 100 ft.; Perception +16
AC 22, touch 10, flat-footed 21 (-1 size, +12 natural, +1 Dex)
HP 114 (12d10+48)
Fort +11, Ref +9, Will +9
Defensive Abilities whirling blades; DR 10/good; Immune electricity, poison; SR 23; Resist acid 10, cold 10, fire 10
Speed 40 ft.
Melee 10 weapons +16 melee (2d6+5 or by weapon)
Space 10 ft., Reach 10 ft.
Special Attacks Hail of darts, potent charge
During Combat Paigoels used to be adventurers, so they know many of the classic dungeoneering tricks and how to counter them. They don’t let on that they can see invisible creatures, for instance, allowing sneaky characters to get close before lashing out. Some paigoels even pick the pockets of enemy rogues to prove that they’ve still got it. When combat gets down and dirty, paigoels use their hail of darts in corridors where possible and then close to let their ten arms finish the opposition.
A paigoel can wield a different weapon in each of its ten hands. For the sake of ease, average damage is provided above. GMs who want more precision should detail the weaponry carried and determine damage by weapon. A paigoel’s natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.
Str 21, Dex 13, Con 16, Int 14, Wis 12, Cha 11
Base Atk +12; CMB +18; CMD 29
Feats Cleave, Great Cleave, Improved Bull Rush, Improved Grapple, Improved Sunder, Power Attack
Skills Acrobatics +20, Appraise +17, Bluff +15, Climb +26, Diplomacy +0, Intimidate +17, Knowledge (dungeoneering) +17, Perception +16, Sense Motive +16, Sleight of Hand +18, Survival +1
  Racial Modifiers +4 to Climb
Languages Abyssal, Celestial, Common, Draconic; telepathy 100 ft.
Environment The Abyss
Organization solitary, pair or patrol (4-6)
Treasure double standard
 Hail of Darts (Su) TAs a standard action, a paigoel can project a hail of darts from its outstretched palms in a line 30 feet long and 5 feet wide. Those caught in the hail take 10d6 points of damage (Reflex DC 19 half). The save DC is Constitution-based.
Multiweapon Mastery (Ex) A paigoel never takes penalties to its attack roll when fighting with multiple weapons.
Potent Charge (Ex) A paigoel can take advantage of its many arms for extra attacks when charging. If a paigoel executes a successful charge, it can make up to three attacks that round instead of the usual one.
Whirling Blades (Ex) The paigoel can use its multiple arms to defend and attack. As a full-round action it can choose to grant itself a +5 deflection bonus to AC but then can only make 5 melee attacks in that round. This bonus to AC lasts until the paigoel’s next turn.
All-Around Vision (Ex) A paigoel can see in every direction, providing a +4 racial bonus on Peception checks. A paigoel can’t be flanked.
True Seeing (Su) A paigoel has a permanent true seeing ability as the spell (caster level 12th).
This creature’s ebony skin stretches over the impressive muscles beneath. It appears as a mass of five creatures fused back-to-back and is now a single monstrosity with ten eyes, ten arms, and ten legs.
The personal layer of Anarazel, the Guardian of a Thousand Terrors, is known as the Caves of Chaos. Within endless miles of corridors and galleries, Anarazel has secreted treasures beyond mortal comprehension and set deadly traps and monstrous creatures to guard them. Among his favorite guardians are the fierce fiends known as paigoels.
Paigoels are near and dear to Anarazel’s avaricious heart because they are made from the souls of his most dedicated worshipers. Those who give praise to the Guardian of a Thousand Terrors know that if they die seeking treasure in the deep dark of a dungeon, they’ll be given a new demonic shape when their souls arrive in the Caves of Chaos. What very few know, however, is that when an entire adventuring party is wiped out in some tomb of horror, the souls of the slain are fused together to create a paigoel.
With eyes facing in every direction, Paigoels cannot be surprised. Anarazel uses paigoels to guard precious artifacts in the Caves of Chaos, and he sometimes sends them to haunt the deepest levels of famous dungeons in the Material Plane.
Source; The Book of Fiends

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